/* ============================================================================
   rpg-theme.css — shared light/parchment RPG theme for the adventure puzzles
   (Overworld, Questle, Pathmaker). Design tokens + reusable component classes,
   generalized from Pathmaker's hand-built widgets and Overworld's palette.
   Replaces RPGUI (no library, SVG frames, VT323 pixel font).
   ============================================================================ */

:root {
    /* ---- palette --------------------------------------------------------- */
    --rpg-parchment: #f4ecd8;
    --rpg-parchment-dim: #e7dcc0;
    --rpg-ink: #5b4a36;
    --rpg-ink-dim: #8a7c66;
    --rpg-gold: #c99a3a;
    --rpg-gold-bright: #e8c15a;
    --rpg-border: #8a6d43;
    --rpg-wood: #6b4f2e;
    --rpg-board-green: #cfe0b5;

    /* ---- type ------------------------------------------------------------ */
    --rpg-font-pixel: 'VT323', ui-monospace, monospace;

    /* ---- shape / depth --------------------------------------------------- */
    --rpg-radius: 16px;
    --rpg-shadow: 0 3px 14px rgba(40, 50, 25, 0.25);
    --rpg-shadow-inset: inset 0 1px 0 rgba(255, 255, 255, 0.5);
}

/* ---- Framed panel (9-slice SVG border, replaces rpgui-container framed) --- */
.rpg-frame {
    border: 16px solid transparent;
    border-image: url('/images/rpg/frame.svg') 24 stretch;
    border-radius: var(--rpg-radius);
    background: var(--rpg-parchment);
    box-shadow: var(--rpg-shadow);
    color: var(--rpg-ink);
    padding: 0.75rem;
}

/* ---- Flat panel (lighter than the framed one) ----------------------------- */
.rpg-panel {
    background: var(--rpg-parchment);
    border: 2px solid var(--rpg-border);
    border-radius: var(--rpg-radius);
    box-shadow: var(--rpg-shadow), var(--rpg-shadow-inset);
    color: var(--rpg-ink);
    padding: 0.75rem;
}

/* ---- Pixel heading -------------------------------------------------------- */
.rpg-title {
    font-family: var(--rpg-font-pixel);
    color: var(--rpg-ink);
    letter-spacing: 0.04em;
    text-transform: uppercase;
    line-height: 1.1;
    margin: 0;
}

/* ---- Hint / instruction line (from Pathmaker's .pm-hint) ------------------ */
.rpg-hint {
    font-size: 0.78rem;
    letter-spacing: 0.1em;
    text-transform: uppercase;
    color: var(--rpg-ink-dim);
    margin: 0.2rem 0 0.85rem;
}

/* ---- Button (parchment + gold, generalizes Pathmaker's .pm-btn) ----------- */
.rpg-btn {
    display: inline-flex;
    align-items: center;
    justify-content: center;
    gap: 0.4rem;
    font-family: var(--rpg-font-pixel);
    font-size: 1.05rem;
    letter-spacing: 0.06em;
    text-transform: uppercase;
    color: var(--rpg-wood);
    cursor: pointer;
    padding: 0.4rem 1rem;
    border: 2px solid var(--rpg-border);
    border-radius: 10px;
    background: linear-gradient(#ffe9b8, var(--rpg-gold));
    box-shadow: 0 2px 0 var(--rpg-wood), var(--rpg-shadow-inset);
    transition: transform 0.1s ease, box-shadow 0.1s ease, filter 0.15s ease;
    user-select: none;
    -webkit-user-select: none;
}

.rpg-btn:hover {
    filter: brightness(1.06);
}

.rpg-btn:active {
    transform: translateY(2px);
    box-shadow: 0 0 0 var(--rpg-wood), var(--rpg-shadow-inset);
}

.rpg-btn:disabled,
.rpg-btn.disabled {
    filter: grayscale(0.6) brightness(0.95);
    opacity: 0.55;
    cursor: default;
    pointer-events: none;
}

/* ---- Chip / progress pill (from Pathmaker's .pm-quest) --------------------- */
.rpg-chip {
    display: inline-flex;
    align-items: center;
    gap: 0.35rem;
    padding: 0.28rem 0.7rem;
    border-radius: 999px;
    font-size: 0.74rem;
    font-weight: 700;
    letter-spacing: 0.05em;
    color: var(--rpg-ink-dim);
    background: var(--rpg-parchment-dim);
    border: 1px solid var(--rpg-border);
    transition: color 0.25s ease, border-color 0.25s ease, background 0.25s ease, box-shadow 0.25s ease;
}

.rpg-chip.done {
    color: var(--rpg-wood);
    border-color: var(--rpg-gold);
    background: rgba(232, 193, 90, 0.28);
    box-shadow: 0 0 12px rgba(201, 154, 58, 0.28);
}

/* ---- Modal overlay + card (from Pathmaker's .pm-victory) ------------------- */
.rpg-modal {
    position: absolute;
    inset: 0;
    display: flex;
    align-items: center;
    justify-content: center;
    background: rgba(30, 22, 10, 0.45);
    z-index: 20;
    border-radius: var(--rpg-radius);
}

.rpg-modal-card {
    background: var(--rpg-parchment);
    border: 16px solid transparent;
    border-image: url('/images/rpg/frame.svg') 24 stretch;
    border-radius: var(--rpg-radius);
    color: var(--rpg-ink);
    padding: 1.25rem 1.5rem;
    text-align: center;
    max-width: 90%;
    box-shadow: 0 18px 46px rgba(10, 18, 8, 0.45);
}

/* ---- Responsive: shrink pixel chrome on small screens --------------------- */
@media (max-width: 768px) {
    .rpg-frame,
    .rpg-modal-card {
        border-width: 13px;
    }

    .rpg-btn {
        font-size: 0.95rem;
    }
}

@media (max-width: 480px) {
    .rpg-frame,
    .rpg-modal-card {
        border-width: 11px;
    }

    .rpg-hint {
        font-size: 0.72rem;
    }
}
